Thursday, October 23, 2014


Blogger still giving me huge issues when i upload, the colors/values are totally messed up, had to tweak this image a ridiculous amount to get something semi close to how it should look when blogger processed the image. Please go to my website or anywhere else to see the work properly, thanks!

 LILY - Bio Suit

Thursday, August 7, 2014


Had the huge pleasure and honor to work with Luc Besson again on his recent film LUCY, helping him visualize a lot of the more cerebral portions of his script. Was fun to work with him early on to develop and visualize the future computers seen at the end and visualize some other really out there ideas. One of the first big projects to come out finally working as an independent directly with the client/director, was fun to go on set, see our names in the credits as ourselves and be able to post our work with no hassle...... amazing! :)

You can see more stuff i did for LUCY on my site.

Also noticing blogger really shifts and changes the colors of my images drastically, like everything looks really warm and just 'off'.....anyone else getting that issue? Please view on my site for more accurate colors. 

Sunday, July 20, 2014

OPAL - CDA Workshop

One of the designs developed for the Concept Design Academy workshop this past weekend, started with photo/sketch exploration and this was a zbrush blockout/paintover to resolve the design and take it to a slightly higher fidelity as some of the stuff covered on day 1 before refining further.

The idea is that the smaller arms can clip/lock into the main arms while in motion or while in transit on another vehicle. The larger arms/legs are for locomotion and manipulation, each finger is a retractable tentacle type manipulator that come out when needed for more delicate interaction with its environment or for attacking. The smaller arms are for manipulation and have an ammo feed inside so the design can hold another weapon with its fingers or fire directly out of its hands to engage targets in multiple directions at once. The arms are all very flexible like an octopus or something so it could move and traverse areas where a human cannot, the more hard surfaced parts at the top of each limb contain ammo/battery/brain of the thing so even if the main 'head' area gets damage or an arm gets blown off they can operate independently to finish their task. Will post some of the closeup's/refinements we did of some of this soon. 

 Couple versions of the early sketch and the initial 3D refinement done for this design over the weekend at the CDA workshop. Still feel like its much easier to control and design graphic shapes in 2D much easier, something always gets lost in translation for me, but its just knowing the strengths and weaknesses of each workflow and using them to get the best result for the job.

Tuesday, April 15, 2014


Late night experiment listening to Banks "Use of Weapons" and trying to make some form of alien life that i haven't seen before (i hope!). I imagine this life form to see the world through energy and touch alone, no 'eyes' of any sort. Its form while in travel/motion spreads out really wide like a wing or almost bird like form, when it interacts with another object the hallow arterial banding rope-like forms of this entity then come together to form fairly coherent arm like structures to manipulate, interact and understand its environment. I imagine in motion would have constant parts of itself feeling and exploring to get a stronger mental picture of its surroundings, its 'brain' is located in the area that vaguely resembles a 'belly/chest' form.

Will do the 'in motion/flight' form next and better view of full body....this guys form is crazy! Will be fun to figure out. Still need to have a think about how it reproduces also.... hmmm.

More 'unravelled view' to see what it might look like.
Two entwined in sexual and asexual production.
One in transit mode while traversing one of the many inter dimensional spaces it might occupy.
The idea is that in order to interact in a larger capacity with objects in the physical world (or possibly for protection/defense/travel?) these guys could grow or create this organic suite from matter in their environment that they would plug themselves into, essentially becoming the nervous system for this larger/stronger organic form. This is just a rough idea for one of the possible forms, given the abstract nature of the entity it could take on any form they like really. The petal forms on top would all close up once it is fully inside completely covering/protecting the entity, but the translucent nature of the object would allow you to see the entity inside while it is operating it.

Mankinds first encounter with entity? Aggression is met with aggression..... (atomic disintegration and absorption).
Where violence is met with other parts of the world, worship and praise is met with understanding and curiosity.....
Acceptance - One human is deemed worthy, what will happen next?
 "Chosen" human from previous image was given one of the life/egg/energy ball is now one of the following: 1. becoming one with the universe. 2. Life form is deconstructing the human on an atomic level and allowing it to become one with the aliens collective consciousness. 3. Human is deconstructed and broken down and is allowed for "egg" to bond with it's energy to give birth to another one of the life forms (where the human is part of the new being) that can exist on our plane of physical existence.

Wednesday, March 12, 2014


Foundation primate anatomy/sculpting tutorial i have been putting together with is finally live! A great foundation exercise for beginners starting out learning ZBrush or professionals needing to expand their visual library before diving back into imaginary creature designs. As with my other tutorials, all models and layered files are included with purchase. The first week of sales will be offered at a discounted price so get it earlier than later!

While you are learning about and studying these incredible animals you will also be helping take care of them in real life. 15% of sales will be donated to 'Save the Chimps' who run a huge sanctuary for chimps who have been part of medical testing, entertainment industries and abandoned pets, these guys take care of 261 chimps helping them have life a good life the rest of their days. You can find out more about the sanctuary here:

Monday, March 10, 2014


"What has become of me?" it thought.

Some sketches and paintings in my downtime for fun.

Friday, February 21, 2014

2D/3D Environment Design

Video is live! :)

Another free tutorial video going over the creation of a set design in ZBrush and rendering in Keyshot the paint over in Photoshop. Video will be up in a few hours. :)
Early Keyshot exploration.

Saturday, January 25, 2014

Film Pitch Work - 2012

Some pitch work from 2012 that Eduardo Pena and i worked on that we still have not been paid for, here were a few designs i did, glowing eyes and all....not my call.

Wednesday, January 8, 2014


2014 resolution number two, collab with friends.

Helping Vaughan flesh out some sort of pit crew for his YUKON racing creature, here was the first crack at some sort humanoid creatures that could operate on the YUKON for repairs and things during a race, will be refining and exploring more ideas as we lock down what these guys might look like with the intent to make some cool little scene that could be a nice little collectible 3D print through HEAVYPOLY Industries later in the year. Email Vaughan if ya'll are interested in a 3D print at

For more badass stuff from Vaughan Ling check out his site:

Here is about an hour of video of the first pass on these guys from start to finish. 

Monday, January 6, 2014

Cambodia 2080

One 2014 resolution: Environments. Always been a neglected part of what i do, i always enjoyed drawing isolated detailed things that can be built above anything else. Definitely harder for me to do more painterly/loose concept paintings, but after seeing so many fantastic environment painters at the MB workshop and friends in LA, decided its time to hit the nail on the head this year.

To start, going through my old Edgar Payne book and doing compositions based on his basic composition principles, this one was supposed to be the "Grouped Mass" design. More to come!

Sunday, December 8, 2013

Live Action PATLABOR

Massive Black workshop demo from Fri, some sort of live action take on PATLABOR, one of my favorite animes...... can't go wrong with old Mamoru Oshii! :)

3D blockout in ZBrush + Photoshop paintover. Keen to do a few more shots if i get time, take more time planning/modelling/finishing than i had time to in the demo, would have liked to group all the pieces on the model to get better base material render out of Keyshot to paintover in PS instead of just all grey that i started with here. Everything came down to the wire and ran out of time but was fun stuff regardless, glad everyone had a good time, will figure out a way to get the files to everyone that attended the workshop. Look forward to the next one! :)

Finally got around to uploading the layered file, the DL link can be found in the store section of my site. Enjoy!
Initial 3D blockout from ZBrush.

Tuesday, October 15, 2013


Had the pleasure of working on this film for around 3 years (starting in 2009) alongside my incredible co-workers Aaron Beck, Christian Pearce and Leri Greer. Was one of the first films i worked on right out of design school so it was a huge learning experience for me trying to keep up with guys who had just come off working on District 9 and AVATAR... intimidating to say the least! It has been a really incredible experience seeing this go from words on a page back in 2009, to the finished product nearly 4 years later. My co-workers really set the tone and feel for the world we created in the film, i learned and grew heaps over that time, it was by far the best experience i have had working on a film to date!

Finally got approval to show more stuff so here you go.